Thinking about taking the plunge with a VR headset? Depending on what features you're looking for, now might be the time. Virtual reality, much like gaming in general, remains an expensive hobby, but a current deal on the market begs to challenge this notion:
(Please note these are just my recommendations; this is not a comprehensive review. Please check out the opinions of independent reviewers like this one on Mixed Reality TV.)
The Samsung Odyssey+ Windows Mixed Reality headset is not the newest VR headset on the block, but it still holds its own in late 2019. This is in part due to the pricing situation. Its MSRP "regular" price is a somewhat lofty $500, but it has been going on sale increasingly deeply and frequently. In fact, for this Black Friday, the Odyssey+ can be had for a mere $229!
Like most quality VR headsets right now, the Odyssey+ has 6DOF tracking, meaning you can stand up and move around a predefined playspace, having every movement translated to the virtual world. It comes with two tracked controllers, one for each hand, for interacting with the virtual world. Everything is designed with compatibility in mind, granting access to almost any experience designed for the more popular and pricey headsets. Here are some key hardware specifications:
At the software level, the Windows Mixed Reality platform is a fairly positive experience. Personally, I find the actual WMR home environment to have limited usefulness, so I spend most of my time in the convenient SteamVR compatibility layer. It is not as pure as using an actual SteamVR-native headset but is largely issue-free. Almost every game in the massive SteamVR catalog works fine, as well as Oculus games through a bridging utility.
So, what are the drawbacks to paying 23% as much as the latest Valve headset?
While this "cons" list might seem longer than the "pros" one, I just wanted to be clear what exactly you are missing. I think it's clear that if you already own a sufficient computer, the Samsung Odyssey+ is the best way to get into VR in late 2019. At $229, the headset is a legitimately great value, given it comes within spitting distance of the latest ones from more prevalent brands.
What if you are viewing this after the deal has expired? Well, I would still recommend this headset if the price went up to, say, $300. Outside the Windows Mixed Reality space, there are no fully-fledged headsets widely available under the $400 zone without traversing into the used market. The Oculus Quest I describe below may have more reliable tracking and support, but it comes with its own set of cons.
You could also consider other Windows Mixed Reality headsets such as the Dell Visor, HP WMR, or Acer WMR. These drop the Odyssey+'s the OLED display and built-in headphones, but are otherwise quite similar, offering the full VR experience not far behind the pricier options currently on the market. If you can find one of these around $200 and the Odyssey+ has risen over $300, they, too, are considerable options. Make sure they come with controllers.
If you don't own a gaming PC yet and don't plan to buy one very soon, the Oculus Quest may be more your cup of tea. After all, sufficient PCs are likely to cost at least four digits, so the Quest quickly looks like the better deal even compared to the Odyssey+ at $400. Hardware specs:
Of course, the Quest's shining feature is that is does not require a PC at all. It has a computer and battery built-in. The headset is therefore totally wireless; not having to worry about tripping on a wire is a huge immersion benefit.
In a recent feature update, the Quest has gained an ability called Oculus Link. It effectively establishes the Quest as the "Nintendo Switch" of VR: you can plug it into your computer and play any PC VR titles. This means you can buy the Quest and get into VR now and later choose to buy a gaming computer to access the full range of all VR games available.
While the Quest has a lot going for it, I am reluctant to wholeheartedly recommend it as I did the Odyssey+. Here's why:
The Oculus Quest remains the only prevalent no PC-required option on the market, and the ability to Link it to a PC down the line now gives it additional utility. If you have no PC and are fine with the above "console-like" limitations, then I would recommend it. But I think the world of standalone VR has a ways to improve. At the rate of graphical processing improvements right now, it's not out of the question that a "Quest 2" in a few years might support a much larger subset of PC games with more realistic graphics. So, you may want to consider waiting if you fit into this category.
It's worth mentioning the Oculus Rift S matches the Quest's $400 price point while being a PC-required headset. It slightly ups the refresh rate to 80hz. It's apparently a bit more comfortable due to the lower weight without an internal computer. It has a touch lower resolution and lacks the OLED display. It may be worth considering if you are confident you will never use the standalone mode and still want more reliable controllers than the Odyssey+. Personally, I'd rather get the Quest even if just to chill and watch YouTube VR from time to time.
The best headset on the market right now in most ways is the Valve Index. It features new controllers that track each of the user's fingers individually, making for much more realistic interactions in some games. It also features an up to 144hz display, which can make motion seem incredibly smooth and even help improve your skills at fast-paced games like Beat Saber. Neither of these features are currently available in any other headset. And it has a notably wider Field of View than most other headsets, creating less of a "binoculars" effect.
But the price is $1000.
There will, no doubt, be a wealthy minority that purchase the Index. It is a truly interesting headset that is pushing the world of VR forward. But for most people, the feature set is simply not compelling enough to recommend spending that much money at this time.
I bring this up to further exemplify how good of a deal the Odyssey+ is. No, you don't get quite the same well-supported SteamVR ecosystem, nor the hyper-speed refresh rate, and the controllers are certainly not the same. But these sacrifices are downright trivial when you consider the Odyssey+ is one-quarter the price of the Index!
VR is certainly going to keep moving forward, but I think now is a good time to get involved given the Odyssey+ offer.
Hello, I'm BradzTech! I'm a technology enthusiast and Apple fan. I enjoy experimenting with my iMac and iPhone and using my knowledge of computers to help others with their computer problems, Mac and PC users alike! I created this website to spread my knowledge of technology over the Internet. I currently do this by periodically writing on my blog.